![]() ![]() Fill out all the information so you're not cluttering the workshop with gibberish.Run this and point it to your local mod.The Call to Arms root directory has an app called " call_to_arms_workshop.exe".You must exit and restart it when you make changes. NOTE: Unlike the game, you cannot see the effect of edits while the Editor is running.Exit the game and start the Editor, your mod features are now available.Workshop>Choose your mod>Activate>Apply.You can use your mod in the Editor, but you must activate it from the regular game first: Deactivating
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